Earlier today Icelandic VR developer Aldin Dynamic who previously brought us awesome VR experiences in Trial of the Rift Drifter, Asunder & Twisted Realms announced their latest project, Waltz of the Wizard. Aldin have confirmed support for the HTC Vive only at this point but hopefully we'll see support for the Rift added once touch is released.

Check out the details from the official Press Release below:

Waltz of the Wizard is a uniquely designed virtual reality experience that allows you to feel what it’s like to have magical powers. Combine arcane ingredients into a boiling cauldron, with the help of an ancient spirit trapped in a human skull, discovering spells and unleashing wizardry upon a world where everything is interactive. Visit new surroundings and find yourself in mysterious circumstances in an experience inspired by the atmosphere of films such as Fantasia and Harry Potter.


Waltz of the Wizard is an intuitive experience that serves as a great introduction to virtual reality for people of all ages. It is designed ground-up for tracked VR input (also known as motion controllers), enabling players to use their own hands to interact with the virtual world. Whether to pick up objects, wield magical powers, use tools or interact with characters; Aldin seeks to utilize natural input and virtual reality to its fullest. The experience and its environment is designed to accommodate both room-scale and stationary gameplay modes.

Aldin has been working exclusively on virtual reality software development since early 2013, specializing in using behavioral analysis and artificial intelligence to empower experiences. We combine creative vision with cutting edge technologies to build worlds that are aware of our presence, environments that respond convincingly to movements and characters that understand our intentions. Aldin has published a number of consumer products for the PC and Mobile VR market (Trial of the Rift Drifter, Asunder & Twisted Realms) and is developing Ghostline™ analytics technologies to address a broad range of content design challenges in VR.




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