With shipping of the consumer Oculus Rift just around the corner the time has come for VRDominion to build a new Rift ready PC. We've tried to keep the specs close to Oculus's recommendations as we'll be using it for Rift CV1 testing/reviews and possibly some development work later on down the track.


Oculus Recommended Specs:

Video Card NVIDIA GTX 970 / AMD R9 290 equivalent or greater
CPU Intel i5-4590 equivalent or greater
Memory 8GB+ RAM
Video Output Compatible HDMI 1.3 video output
USB Ports 3x USB 3.0 ports plus 1x USB 2.0 port
OS Windows 7 SP1 64 bit or newer

Our Build:

ASRock Z170 Extreme 4 LGA1151 DDR4 ATX Motherboard - Price $235.00 AUD
Intel Core i5 6600K Skylake-S 3.5GHz 6MB Cache - Price $362.00 AUD
Cooler Master Hyper 212 X CPU Cooler - Price $54.00 AUD
Corsair 8GB Kit (2x4GB) DDR4 Vengeance LPX C15 3000Mhz - Price $109.00 AUD
MSI GeForce GTX970 Armor2X 4GB PEAK GDDR5 DVI HDMI 3x DisplayPort - Price $499.00 AUD
Silicon Power Velox V55 2.5" 120GB SSD - Price $69.00 AUD
WD Blue WD10EZEX 3.5" 1TB 64MB 7200RPM HDD - Price $76.00 AUD
Thermaltake Smartpower 750W 80PLUS Bronze Power Supply - Price $139.00 AUD
Cooler Master Storm Scout 2 Black Mid Tower Case - Price $125.00 AUD
Windows 10 Professional

Build cost (Not including Windows 10) -  $1668 Australian Dollars



The overall build went smoothly with the Storm Scout 2 case providing ample room for all components apart from the Cooler Master CPU cooler which just managed to fit with a few millimeters of clearance to spare. OS (Windows 10 Professional) was installed on the SSD drive allowing for quick boot times and optimal OS performance while the Western Digital HDD will be used for storage only.


For now we'll be holding off on overclocking CPU/GPU and will be running stock standard settings. Many in the VR community have been using Oculus's Rift compatibility tool along with 3DMark's Firestrike benchmark as a guide to check if they are Oculus ready, with a minimum score of 9271 required it's a big ask for many older PC's,  see below for our results.



As you can see from the results we fell well below the score required for 4K gaming and barley managed to surpass the recommended score for the Rift; I'm sure we'll be able to squeeze a few more points with a light overclock of the GPU, how well this score relates to actual in-game VR performance remains to be seen but we'll be sure to let you know when our Rift arrives in March/April.

Unless the next generation of graphics cards (Pascal & Arctic Islands) can deliver the masssive increase in performance that both Nvidia and AMD claim I can't see 4K VR happening anytime soon.

Tell us about your Rift Ready Rig in the comments section below.

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